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Making abstract renders in 3d max and photoshop by - Siner |
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Before you start: You need photoshop and 3d max. This is one long tutorial so get some soda, put on a movie and relax. ;) Step 1 Make the shape Now we have something like that. Simple huh well now we have to add modifers to it to make it all abstract. So while the Geosphere is selected goto the modifers window. Now to add the modifers to get the shape we want. First add Noise. You need to change the settings to get the shape you want. Those are the settings I used and this is what I got from those. That is what kind of shape we want to make the best abstract design. Its sharp and looks damn cool right now. :) Also add a smooth mesh modifer too to make it nice and smooth. ( View image for all the settings ) Step 2 Create the abstract Now we will create the abstract shape that we will make our render from. See out main finished render is not one complete 3d max file but a large number of the same render put together in photoshop. Ok now that is all cleared up we must duplicate the shape we have a it will all start to make sense. Ok this one is simple, select your shape and hold shift and simply move it to the left or right to copy it. Now we have to add more modifers. So select all you shapes at once and goto the modifers window. We will first add TWIST. That is the shape I got after I added the twist modiger. here are the settings I used to get the effect. So now we have some crazy abstract shape. Look cool, but not nearly as cool as we can make it. Well one thing, if your shape doesnt look anything like mine dont worry cause the effect will be different each time you do it. Plus you can also add more modifers such as bend to get more effects. Ok so now copy that shape like you did before. But make sure you have all of them selected. You should get something like this. Remember you dont have to copy me exactly. Step 3 Field of view Rendering!! Render it again and again Examples of the render in different angles. Take note that render I made is very smooth and doesnt have a nice sharp angles and points and it doesnt look that great. That means I should have spent more time on my render and more time on the Noise modifer and tried to get it to be sharper. Dont worry you can always fix that. Just start over :) It takes a few tries to get it right. ( View image ) Photoshop Now open photoshop and open up all the renders you made. Make a new 1600x3000 canvas and start adding your renders. This is where it all comes together. So here we go. You made 5 or 6 renders right? Now add them to the blank canvas and move them around and resize them and rotate them around and stick them together to get a nice image. That's it :) |
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PS: Tutorial written with the permission of the Author! Siner |