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Macabre Art Texture tutorial in photoshop by - dxd |
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This tutorial assumes you know the tools of Photoshop. It's also been tested on Photoshop 7 and Photoshop CS. When applying a texture there are several modes you can choose. Each looks different, so we use each for a different purpose and colour. With this piece the emphasis isn't on the amount of textures but how well they fit to the image. Most of the time here was spent experimenting and erasing. I start each picture by adding a border around it so I can work with it, you don't have to add this. Lets darken the eyes using the burn tool. I'll assume you know how to do this, it's one of the basics that most macabre photo-manipulators seem to use. I also added some burning in between the bandages for bruising, you may want to wait before doing this, you'll see why later. Don't make it too heavy, we need to be able to see some of the eye when you're done. The first layer I added was a texture from my own room. Drag it onto the stock photo and set the mode to multiple. Then move it so that it covers her eye. Select the eraser tool and set it to a medium sized fuzzy brush. Carefully erase around it the hole, leaving about 100 pixel border, this just adds a little darkness to the surrounding skin. You should have something that looks kinda like this when you're done. Now drag in a cracked texture and set it to overlay. Do you see how it looks thin and unrealistic? Later we're going to duplicate the layer and you should have a much thicker looking texture (it will look like this if you duplicate it now). It's starting to take shape, but now the tedious stuff starts.
Now get your fuzzy eraser again and carefully erase the texture where it's not covering any skin. This includes the bandages, her hair, the background and her clothes. If you don't do this then the end product will look very unprofessional and messy. Remember earlier I added the bruising, it complements the cracks. We're trying to give the impression of self harm/abuse here so it's essential that all clothing is clean from cracks. Ok now you've done that lets sit back and have a look at the features of the person and how they interact with the texture. If you look at the example above you will see that there is a large crack going from her neck to her chin, this is impossible in real life and in art it just looks bad. So we take to the healing brush again and remove it. Alt right click on a suitable place. While we're at it lets check the rest of the piece for similar parts. After you've healed over some of the cracks duplicate the layer and you should have something that looks like this. Not far to go now. Create a new layer and using a large soft brush paint the left hand side, with the vertical arm red, the change the layer mode to hue. Now get some grunge brushes and on another new layer paint some white grunge into the top left corner, this is just for a little added interest. Finally drag a yellowed paper texture over the picture and set the mode to overlay. To imprint the text write the text you want and change the layer style to Outer Bevel and use these settings This is how it should look when you're done if you've left the layers in the order that you did them in. Keep experimenting with different layers and different layer modes. Use the best stock that you can and enjoy yourself. |
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